During the final year of study at Ravensbourne I wanted to increase my modelling knowledge so that I can later develop this skill further on other projects. I worked on various films and asked to model low polygon obelcts and props. Eventhough the models are very low poly and are primitive compared to other cg work, I decided to model from a texturing point of view concentrating on clean geometry.
2 comments:
Thunder-Rag... HO!!!!!
Hello, very good utility for polygon reduction can be downloaded from this page. It supports 3ds file format.
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