Wednesday, 13 June 2007

Low poly modelleing and Texturing

During the final year of study at Ravensbourne I wanted to increase my modelling knowledge so that I can later develop this skill further on other projects. I worked on various films and asked to model low polygon obelcts and props. Eventhough the models are very low poly and are primitive compared to other cg work, I decided to model from a texturing point of view concentrating on clean geometry.

PROJECT: Washed In With The Tide



PROJECT: Ria & Ryan's Pilot Show

2 comments:

Ian said...

Thunder-Rag... HO!!!!!

roman said...

Hello, very good utility for polygon reduction can be downloaded from this page. It supports 3ds file format.